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Graphics and Compute: Volume 5 Ray-Tracing (Hardback)

By Kenwright

Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

Graphics and Compute: Volume 5 Ray-Tracing (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

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A CLOSER LOOK

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ANOTHER PERSPECTIVE

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Reader review4

A worthwhile read

Recommended, with the caveat that it is not a gentle introduction.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The code samples assume a particular environment, which took a bit of fiddling to get running properly. It is denser than the page count suggests, and I found myself slowing down around the middle. Four stars, and I suspect a second edition could easily push it to five.

Lucy RobinsonSecurity researcher · Lisbon, PT
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Reader review5

Excellent from start to finish

A genuinely enjoyable read that also taught me a great deal.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The explanations are careful without being condescending, which is a difficult balance to strike. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. I have already recommended it to two colleagues and will recommend it to more.

Liam YoungSecurity researcher · Lyon, FR
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Reader review4

Good, but not for absolute beginners

An enjoyable and informative read, though it could have been shorter.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The balance between theory and practice is well judged; neither side dominates. The author is unusually honest about where the simplifications break down, which I appreciated. Solid, and I would buy another book from this author without hesitation.

Lucia RobinsonSystems engineer · Mexico City, MX
Foundations of Graphics & Compute: Volume 5: Ray-Tracing

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